CS602 Computer Graphics Notes, MCQs & Assignments | Query Point Official
CS602 ||| Computer Graphics
CS602 – Computer Graphics introduces the principles, techniques, and tools for creating and manipulating visual content using computers. Students learn graphics programming, rendering, transformations, and interactive graphics.
Course Introduction
The course covers both 2D and 3D graphics concepts, graphics systems, graphics programming, and visualization techniques used in games, simulations, and visual applications.
Course Learning Objectives
- Understand computer graphics principles and components
- Learn 2D and 3D transformations
- Implement graphics algorithms and rendering techniques
- Apply graphics programming for interactive applications
- Explore visualization and animation techniques
Major Topics / Syllabus
- Introduction to Computer Graphics
- Graphics Systems and Devices
- 2D Graphics: Primitives, Transformations, Clipping
- 3D Graphics: Modeling, Transformations, Projection
- Hidden Surface Removal Techniques
- Lighting, Shading, and Texturing
- Animation Techniques
- Graphics Programming (OpenGL/DirectX basics)
- Computer Graphics Applications
- Recent Trends in Graphics and Visualization
Practice Areas
- MCQs on graphics fundamentals
- Short questions on transformations and rendering
- Long questions on graphics algorithms
- Practical exercises in graphics programming
- Case studies on interactive graphics applications
Exam Preparation Tips
- Practice 2D and 3D transformations
- Revise rendering and shading techniques
- Understand graphics algorithms and applications
- Solve past MCQs and assignment questions
- Review animation and visualization examples
CS602 Computer Graphics MCQs
CS602 Computer Graphics MCQs (click here)
CS602 Computer Graphics Questions
CS602 Short & Long Questions (click here)
Assignment Questions
For Assignment Questions (click here)
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